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PlagueOnline

71 Game Reviews

12 w/ Responses

Cock Joke. 'Nuff said

Game feels great, the combat is fun. I'm open to the idea of an expansion

FULL GAME PLEASE

Needs more control on descent. Nice pixel art tho

Feels slightly jank, had to change the default controls to play better. Has potential though. I personally recommend extending the attack range since I have to get real close to attack anything (don't give them a ranged weapon, just longer slapping length).

Cute but the lack of checkpoints is annoying

Jumping feels slightly off

Fun concept, neat mechanic, snazzy aesthetic. Personally, the music doesn't really fit the vibe of the game a bit but it doesn't hinder much. I kinda wish there were more mechanics with speech bubbles though, like jumping on a horn dude to make it honk a spiky speech bubble that could cause damage, but then it turns into an inhale speech bubble (bubbly) that can be used as a floating platform.

This demo itself does contain some minor issues. The fist in phase two gets in the way of your jumps for the projectile, there isn't a clear space to land on without taking damage for attacking the head, the up and down arrows still connect to my browser rather than just the game so if I press down the page will scroll a bit down, and having to refresh the page after dying is annoying. That being said, since theres only one fight so far, the last problem isn't that bad and the game loads fairly quickly. I also suggest experimenting with an expanded moveset if you do go further into the idea (honestly would make things more frenetic and fun) as a boss rush where you use the full capacity of the character would make things more interesting. The art and aesthetic is pretty great. Overall, not bad and has potential.

Its fun but the camera is jank and the mechanic of bumping into walls to immediately turn makes my eyes dizzy. Otherwise its a fun concept.

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